Asus is here once again to show you one of the latest in nVidia-Based GPU…The Asus GTX 680
Compared to my previous card, the performance difference is quite OK.
In BF3 there’s a huge improvement of my FPS to around 12-20 fps additional. I was not surprised since NVidia is optimized on BF3.
My previous card, a Sapphire (single fan) 7950 scored P9119 on 3dmark11. In the EVGA GTX 680 its P10580, both overclocked. But the 680 is cooler and produces less noise.
Overclocking Basics (particular to Intel systems, though many of the concepts apply to AMD systems as well)
1) Limitations – Each hardware component has physical limitations that, at a minimum, meet the rated (stock) specifications. In the process of thoroughly overclocking a system, the actual limitations of various components will be found. In general, the CPU, RAM, and motherboard will control the overclock, but other components such as the PSU and cooling will have a major impact on overclocking abilities. Depending on which of the three primary components (CPU, RAM, and mobo) is the first to reach its limits, different steps can be taken to squeeze more out of the other components. Video card overclocking is generally independent of overclocking the components previously listed.